Cycle 3 E-mpulse game

The third cycle of the E-mpulse game is: DESIGNING, a cycle about the your project design, defining a plan and co-creating this with those benefiting from your project.This cycle has 1 step and is about co-creation. The ‘co-‘ in the E-mpulse game promotes the tapping into our collective wisdom, which gives insights and solutions that none of us is able to see on our own. The ‘creation’ in the E-mpulse game invites you to proto-type with your co-players the idea that you have. Make it visible and tangible, involving your stakeholders and targetgroups in coming to the best example possible of the proposed project and then put it into plan, letting words and numbers express the essence of your plan.